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・ Battleford (provincial electoral district)
・ Battleford Court House
・ Battleford Industrial School
・ Battleford-Cut Knife
・ Battlefords North Stars
・ Battlefords—Lloydminster
・ Battleford—Kindersley
・ BattleForge
・ Battlefrog College Championship
・ Battle School (Dad's Army)
・ Battle Shark
・ Battle Sheep
・ Battle Skipper
・ Battle Sluts
・ Battle Soccer 2
Battle Spirits
・ Battle Squadron
・ Battle Stadium D.O.N
・ Battle Stations (album)
・ Battle Storm
・ Battle Strikers
・ Battle Studies
・ Battle Studies (album)
・ Battle Studies World Tour
・ Battle Submarine
・ Battle Tag
・ Battle Tank (video game)
・ Battle Tanks
・ Battle Tanks II
・ Battle Tapes


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Battle Spirits : ウィキペディア英語版
Battle Spirits
:''Disambiguation: for the 1993 anime see Battle Spirits Ryuuko no Ken.''
Battle Spirits is a two-player collectible card game (CCG) jointly developed by Bandai and Sunrise, Inc. and a franchise which also includes several anime series, manga serializations, and other merchandise like toys and video games.
The game was released in Japan in September 2008 where it quickly became one of the top selling trading card games of the year.〔(【引用サイトリンク】 Bandai Brings ‘Battle Spirits TCG’ to U.S. )〕 Due to this popularity, it was released in the United States by Bandai of America on August 14, 2009. However, due to a lack of publicity, only five sets were released.
==How to Play==
The game is set up by placing five core on each player's life and four on each player's reserve. Each player draws four cards from their deck.
The steps in a turn are as follows:
*Start Step: Signals the start of your turn.
*Core Step: Take one core and add it to your reserve. This step is skipped in the first turn.
*Draw Step: Draw one card from your deck.
*Refresh Step: Refresh all cards and take back cores in your trash (if any).
*Main Step: Summoning and leveling up spirits/braves/ultimates, using magic, placing burst cards (only one), deploying nexuses, and braving takes place during this step. No summoning, braving or moving core is allowed in other steps (except when stated by effects).
*Attack Step: This step is skipped in the first turn. Attacking takes place solely on this step. The steps are as follows:
*
*Decide which spirit attacks. Only a card in refreshed position can attack or block, and is exhausted as soon as an attack or block is declared.
*
*Flash timing: Magic or Swift Summon can be done at this time. The defender has the right to use magic first.
*
*The opponent decides whether to block or take a life. If taking a life, the second Flash timing and the BP check are skipped.
*
*Flash timing: Magic or Swift Summon can be done at this time. Again, the defender can use magic first.
*
*Check BP. The card with higher BP wins, and the lower BP is destroyed. If the same amount, both are destroyed.
*End Step: Signals the end of your turn.
Repeat until game ends. The game is won by reducing either the opponent's life or deck to 0. The game is won immediately when the life is at 0, but a deck must have 0 cards during the Start Step for the game to end.

抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)
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